
Okay, I’ll admit it: this is a franchise, not a game, but each experiential entry in its line-up had a remarkable depth. What’s more, Rockstar clearly researched and adapted real-world socio-cultural issues to create a mesmerizing tale that didn’t skimp on the franchise’s violent and often-depraved hallmarks.

Max Payne 3's omission from Xbox backward compatibility is a huge loss. The best of them all was "Guru Guru Gravity," one of the happiest tunes in gaming history, which accompanied the Seadome (Neptune) stage. The music was its greatest strength the soundtrack enhanced a wacky game to surprisingly emotive degrees. It had its niggles–its control system in particular–but it was a delight from start to finish. As far as the dialogue went, it was brilliantly executed, and surprisingly risqué for a family-oriented title. It was up to you to recreate the wider solar system by rolling titular katamaris around the world and pushing them into space.įor a game so heavily influenced by Japanese art styles, themes and its unique sense of humor, it translated incredibly well to Western audiences.

In this iteration, your father, the remarkable King of All Cosmos, created a black hole in space while playing tennis, and it sucked everything but Earth into it. Yet Beautiful Katamari was its sole, exclusive outing on the 360, as well as the only Katamari title ever released in Xbox history, making its omission from the BC list even more galling.
Max payne 3 backwards compatible series#
The series has provided us with ten games in total. Katamari's colorful art style is as unique as it gets.
